Instructional Design Basics
Week1
Useful Tools
1 reading
Graded: Cumulative Language Quiz
Week 2
Programming Principles
1 video
Graded: Advanced Business Principles
 

Instructional Design Basics

Instructional Design Basics

Free
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About this course

Description

 

A one day introductory workshop for those getting started in developing e-learning courses or resources. Ideally suited to trainers and facilitators wishing to extend their skills into e-learning. This practical workshop can be run stand-alone or in conjunction with an authoring tool course (e.g. Articulate Storyline or Rise). During the workshop we use some example practice projects but we can also work with real client projects where appropriate.

Outline

 

Introducing e-learning
A quick look at some real e-learning projects. Compare the differences and similarities. Standard players versus custom players.

 

Types of Digital Courses
An overview of the various tools and platforms used to create digital courses. The role of the learning management system (LMS).

 

Who, What and Why?
Defining the audience, the learning objectives and the underlying reason for an ‘e’ approach. Using learner personas. The role of assessment.

 

A Simple Instructional Design Methodology
Introduction to basic Instructional Design (ID) principles. Use of the Absorb, Do, Connect (ADC) approach.

 

Scoping and Estimating your Project
Beginning with the end in mind. Determining what to include (and exclude) and estimating time and budget.

 

The Design Process
Review and explore the three key steps in building effective e-learning:

  • The content outline
  • The storyboard
  • The working prototype

 

Developing learning interactions
Looks at the process from concept to storyboard of developing learning interactions. Reviews a range of common interactions and explores the most frequently used interactions.

 

Using Gamification
Exploring the role of gamification and the use of game like interactions in your e-learning project.

 

Designing the Look and Feel
Getting the look and feel of your course right. Use of photos, illustrations colour palettes and fonts. Working with your corporate brand guidelines. Creating a template or exemplar.

 

Developing a Storyboard (Exercise)
Divide into teams and develop a storyboard to meet a specific learning objective for a specific audience. The subject matter can be customised to the client’s own business or can be a generic topic. The focus is on the methodology not the subject matter.

 

e-learning Authoring Tools
Introduction to a range of popular authoring tools. This session will normally be customised to link into the client authoring tool/system.

Syllabus

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Week1
Useful Tools

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1 reading
Graded: Cumulative Language Quiz
3 Questions
Week 2
Programming Principles

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1 video
Graded: Advanced Business Principles
3 Questions

Members

Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning.

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