Articulate 360 Basics
Week1
Useful Tools
1 reading
Graded: Cumulative Language Quiz
Week 2
Programming Principles
1 video
Graded: Advanced Business Principles
 

Articulate 360 Basics

Articulate 360 Basics

Free
Instructor:
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About this course

Description

 

An introductory workshop for those getting started in e-learning using the Articulate Storyline 3/360 authoring tool. This practical workshop includes a brief introduction to the principles of Instructional Design and is suitable for trainers or facilitators or those who will be involved in the development of e-learning courses or resources. A good working knowledge of PowerPoint is key to getting the most out of this course.

Outline

 

Learning Design or Page Turning?
Introduction to basic Instructional Design (ID) principles. Use of the Absorb, Do, Connect (ADC) approach.

 

The Role of the Storyboard
Looks at the development of the storyboard from source materials (e.g. a printed resource or workshop slides) and how the storyboard becomes the blueprint for your Storyline course.

 

Introducing Storyline
An overview of the key features of the Storyline user interface and the Storyline workflow. Exploring the ‘Story View’ and ‘Slide View’.

 

Your First Storyline Project (Practice Project)
Creating a new project and setting the story size. Previewing and viewing in different screen sizes.

 

Editing the Storyline Player
Editing the Storyline player. Managing the player functions.

 

Working with Animations and the Timeline
Controlling the timing and working with object animations.

 

Working with Characters and the Content Library
Working with Storyline characters and using the Content Library.

 

Working with Markers
Using markers to build simple click and reveal interactions.

 

Working with Slide Layers and Triggers
Working with slide layers and triggers to build more complex click and reveal interactions.

 

Working with Questions and Quizzes
Inserting and formatting question slides. Using different types of feedback. Using quizzes for learning challenges. Using a results slide.

 

Working with Audio
Audio recording and using narration. Playing audio using triggers.

 

Working with Video
Using video in your Storyline course.

 

Publishing and Using Articulate Review
Publishing for web and LMS delivery. HTML5 versus Flash. Viewing Storyline content on mobile devices.

 

Buttons and States
Using buttons and understanding states. Working with object states.

 

Working with Trigger Conditions
Using conditions to control trigger behaviours.

 

Pick Interactions
Building pick interactions and using ‘Convert to Freeform’.

 

Hotspot Interactions
Building a hotspot interaction.

 

Drag and Drop Interactions
Building a drag and drop interaction.

 

Working with Screen Recordings (Intro Only)
Recording your screen and using software walkthroughs in your Storyline course.

 

Building Assessments
Using question banks. Importing questions using Excel and CSV files.

 

Introducing Variables 
Basic introduction to the use of variables in Articulate Storyline. Use of text, true/false and numeric variables.

 

Designing a Custom Player
Using the standard player versus in-slide navigation and menus.

 

Master Slides and Templates
Using master slides and developing a template or exemplar.

 

Inspiration, Resources and Help
Explore the help and support options available to DIY developers.

Syllabus

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Week1
Useful Tools

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1 reading
Graded: Cumulative Language Quiz
3 Questions
Week 2
Programming Principles

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1 video
Graded: Advanced Business Principles
3 Questions

Members

Our course begins with the first step for generating great user experiences: understanding what people do, think, say, and feel. In this module, you’ll learn how to keep an open mind while learning.

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